Ze developers on the Lifeboat Network, let me just start off by saying they’re good developers compared to other servers. They take all the resources the game gives them and use them effectively, but not effectively, thats the problem with them. They waste their time and energy on stuff we never wanted, and instead on games that die out quickly, take battle royale and the arcade for example. Then when they’re done they’re just like “ALRIGHT TIME FOR RANDOM IDEA NUMBER 64” all while barely taking to, you know, attempt to log on to a website that the company they work for owns. Imma address these points one by one, then give feedback to avoid the swarms of “I F Y O U T H I N K I T S B A D H O W S H O U L D I T I M P R O V E”
Waste of resources
Alright for this I will bully Planet X I’m sorry Brandon. Look at it, nice good looking terrain filled with nicely textured alien robots with one mission, to end you. All of this work…and it still becomes dead after a few weeks after refusal to update it. All before a few months later where they take it and now someone (either you or a friend) has to pay for you to continue the story, no wonder it died so fast! Everyone on the server got to the eternal “Zone 3 coming soon” message, then got bored and left. At the beginning you didn’t plan to make it a market place map, so what gives? Just decided to make people pay so it doesn’t look like you wasted a lot of time and effort? don’t get me started on battle royale. Here’s my suggestion: Think harder before entering that first line of code for it, will it always be fun? Will we always pay attention to it and update it? Will we not let it die out by adding interesting features and not waste out time on bad ones?If so, how? Ice wars is another good example.
Lack of attention to players
Before you moderators, volunteers, and staff go “T H E Y R E T O O B U S Y T O C H E C K T H E F O R U M S”, I’ve said this multiple times and I’ll say it again. When they need ideas, they can’t listen to what the players want? And if they don’t urgently need ideas at the time, they can’t go on this website for like 5 minutes and look through a section of the website they’re mean’t to look at? Why do you developers think we don’t know what we want? We clearly know what we want. It took us nearly two years to get 30v30 back on CTF? Why? You guys were being to stubborn to take us seriously, not using #game-types’ feedback section to see what we really think. Instead you were like “UH HUH YEP PLAYERS WILL DEFINITELY LIKE THIS APPLY THE LINE OF CODE TO MAKE THE GAME JOINABLE” As you can tell we’re sick of it. We know what we want, stop acting like we don’t. Come on here more often, listen to what we have to say, gain the powaaa of taking in feedback.
the only two majors points i needed to address. The developers are the reason for the decline of players to. nothing else to say. my fingers need a rest…jk im not done
Now this fits in both “points” so I’ll make it it’s own point, the lack of bug fixes. When I joined the beta tester team, I wasn’t 100% aware on what I was getting into, but stayed because I saw this as a chance to help Lifeboat, and I tried to take the chance. If only the devs didn’t take like a month to fix one tiny bug I reported. I won’t go into too much details, but there were only like 5 bug fixes a month. The developers are a bit more lazy than they should be for the 2nd most popular server (1st before the hive came around). Rarely fixing bugs, taking more time to make new games that die soon. My feedback here is obvious
okay NOW I’m done