Castle A vs Castle B
In this gamemode players will be split into two teams and have their own castles. Teamwork is heavily relied on as you and your allies need to protect the king at all costs. Players will need to communicate efficiently in order to win.
Like CTF, both teams will need to build walls etc that will slow down their enemies. However they will need to collect the resources themselves and even repair their own weapons once no longer useable. Players also need to be trading with villagers in order to obtain very powerful weapons/resources, though they will be hard to get it is worth it.
The castles are located in two small towns, therefore the teams need to protect their civilians as well. The more civilians killed the more weaker a team gets. Civilians will also be able to offer advantages, just like villagers. Players can complete tasks and get a reward out of it. Civilians will also be the ones to offer food, the one thing players are going to need in order to survive.
Once a team’s king is killed, they have no choice but to surrender; the game ends. I was thinking this should be gamemode that is only available on special occasions as it may require a lot of players. Lifeboat used to host tournaments/eSports a while ago however unfortunately have seemed to stop doing it.